World Class Engineers, Designers, and Strategic Consultants Helping You Ship Lovable Web & Mobile Technology.

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“Our designers pride themselves in shipping interfaces that are as lovable as they are viable.”

Watch: Our Design Philosophy

Our job is to help you find ways to make web and mobile applications that your community loves. That provide faster, more intuitive, interfaces to the value you provide. All designers love building beautiful things, but the product and the people come first, always.

Our design approach is to very rapidly execute upon your business hypothesis, then testing and iterating just as rapidly. We do this by going from user flows to pen interface sketches to code with as little abstraction as possible. Knowing that good is the gateway to great and iterating until we've exceeded that expectation.

Web & Mobile Interface Design

Our team are practitioners of a rapid abstraction-free design method in which we go from rough pen wireframe sketches to code, designing and iterating until we have a funtional and usable web prototype.

Product Design & Management

Our Design Leads are Product Managers as well, our lean process requires it of them. Because of this they are comfortable providing Product Design deliverables and project structure for developers and content creators involved.

User Experience & User Testing

Our company has a long track record providing A/B Testing, User Testing, and now also boasts a strategic business partnership with a a multi-million dollar user research and testing lab in the midwest.

Strategic Consulting & Team Training

We employ a team of professionals that understand how to use their expertise to squeeze the utmost business value out of it. We're also useful at helping others learn to do the same.

 

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Design Capabilities
When surveyed, our clients rated us “Best in Breed” for Product Design, Overall Value, and Communication.
Frontend

Product Design

Product Concept, Management, Wireframing, Documentation

 

Backend

User Experience

User Flows, A/B Testing, User Testing

 

Mobile

Graphic Design

Branding (Logos, Custom Iconography), User Interfaces, UI Prototyping

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Best
“Lovable Technology defied the idea that tech projects are never completed on schedule or on budget. Better yet, they built an awesome MVP, bringing to bear keen consumer product instincts as well as deep engineering chops.”

- Charles Best, Founder of DonorsChoose.org

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What do our clients think?
We asked all our past clients how likely (from zero to ten) they were to refer us to a relative. The average score was 9.4/10.

Minimum Lovable Products
MVP Conceptualization and Design

Making Lovable Products

There are no silver bullets when it comes to product design, but there are some guidelines we’ve learned over the years when it comes to making the very first version of a product and how a Minimum Viable Product crosses the threshold to being a Lovable Product.

The key is to release a MVP with a focused “product hook,” a viable distribution plan, and then to test and iterate often. Start somewhere acceptable and improve. By doing this your product can grow alongside your users’ needs rather than at the whim of a sales manager trying to fill a PowerPoint slide.

This is how products like Twitter, Yammer, Instagram, and others were able to become the “Next Big Thing” — by launching a small focused product, testing, and iterating. Over time they become more featureful, more elegant, more usable, and more powerful by building a product for their users rather than finding users for their product.
 

Build “Small” Things

A Gawker user upon seeing the Twitter MVP in 2007 commented, "Twitter is well on its way to [taking] the Overhyped Crown away from Second Life." While down quite a bit this year, Twitter is now worth Billions. That small thing boasting a record "60,000 messages" (ahem, tweets?) in a day got REALLY BIG.

If you can find a small thing that people will find compelling enough to do every day, build that! Test it, improve it, and repeat. It’s a better use of your resources and it will result in a more awesome product.

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Read More

Building a Minimum Viable Product?

Over the years the idea of "The Next Big Thing" has burned itself into the thinking of entrepreneurs. Want to sell a lot of SUVs? Just give it a bigger engine, give it a bigger list of features, make it bigger.

We spend a lot of our time working as a software incubator for new startups. People come to us to conceptualize, specify, design, and build the first versions of their products. Here are some of the things we explain far too often in that process.

Read: The Next Big Thing Started Small

Our Abstraction-free Web Design Approach gets you from Concept to Prototype to Launch 30% Faster!

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Align with Product and Business Vision

In order to help conceptualize an application someone needs to understand the core business vision, value proposition, and product hypothesis. We ususally do this as part of a 1 week kickoff at the start of a project like this.

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Low-Fi User Flows and Wireframes

A plan loses value every day further it gets from when it was made. All we need to begin designing are some rudementary outlines of how users get around and what the key destinations consist of.

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HTML/CSS Design and Prototype

HTML/CSS are a tool every bit as powerful as any abstraction-only tool if you are a practioner of it. These can also make sense for mobile design. Not only is it a functional prototype, but you can repurpose it for web-views later.

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Style Guide and Production Front End

From here our expert Front End Team can come in and polish things up, make the code production worthy and create a style guide of reusable components as you build features out in the future.

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Launch Faster! Book a Free Consultation with Wil Everts, Founder at Lovable.Tech.

Book an Appointment

Design Nerdery
User Experience Design and Testing

User Experience Design

All the best designers are empaths. They seek to understand what makes the people who rely on their services tick. The methodologies may seem foreign (Personas, Journeys, Storyboards, Ecosystem Diagrams, Value Proposition, Mood Boards, Performance Indicators, Competitive Audits, Userflows, and Feature Roadmaps) but at the end of the day they're all a guide to empathizing with the people that use the things we build.

Our Approach

Big Design Meets Nimble Design

This is where things really get fun... There are two approaches people take when going the route of our abstraction-free prototyping and product design services.

Most commonly this is being employed by a bootstrapped company, looking to get traction as fast as possible. So, they'll launch their test with a distribution plan aimed at getting early adopters whose usage they can test. There's no problem with this at all.

But, when you marry our rapid prototyping abilities with years of testing users and a mutli-million dollar user testing lab in the midwest to play around with, we can do something really interesting. That being, we can A/B test multiple prototypes, gathering research from real target consumers, and have insanely detailed reporting (including all the goodies like eye tracking) while also collecting live interview responses, testing our user flows, navigation, and branding.

This married approach becomes incredibly powerful. Making it fast to test, fail, and improve before launching a completely functional product. It may make you slightly slower to launch, but you launch several versions ahead with a cleaner codebase and more money left in the bank when you do.

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What's Next?

VR, AR, and Ontological Design

Virtual Reality and Augmented Reality are the Internet platforms of the future. The only question is how many years until the technology is small and simple enough to become part of your daily life.

As we go towards the future "Augmented Reality Internet,"" designers need to be more cognizant of peoples core frustrations with technology and seek to enhance their interactions with it. Ontological design might provide a framework for thatwork.

Read: Design Is Matter

Wil
Launch Faster! Book a Free Consultation with Wil Everts, Founder at Lovable.Tech.

Book an Appointment

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Always Improving...
92% of our Projects & P.O.s were delivered on or under budget in 2016 vs. 85% lifetime, from 2012 to 2015.

Featured Projects

 

Zenefits (A/B Testing and Z2)

Lovable.Tech helped our marketing site optimization by implementing A/B tests, enabling us to gather important data, and implementing the resulting site as well - all on a tight deadline.

 

Cisco (End-to-End PaaS)

It took us 2 months of working with another firm to get to where we got on day one of our Hack Week with Lovable Technology.

 

Selequity (End-to-End MVP)

Lovable.Tech got us from concept to launch with a prioritized, iterative, plan that allowed us to test and refine things in a budget conscious and value driven fashion, and then they rapidly executed upon that plan.

 

Yammer (Community App)

They helped us accomplish something many said wouldn’t be possible, build a brand new, dynamic website in under a week. Not only did they complete it in time, but also completed important additional features!

 

Photiq (Mobile Design)

Our Hack Week was excellent. I’m astounded of what came out of one week! I think their work was the edge we needed to win, and I am grateful to have had the opportunity to work with their team!

 

Microsoft (Market Tracking)

Lovable.Tech was very responsive to our issues when we identified glitches. They understood the urgency of our needs and worked to rectify the problems. It was refreshing to work with such a responsive and collaborative team.

Rated “Best in Breed” by our Clients for:

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Overall Value

It shouldn't be a surprise, given our approach, that we provide great value, but our clients also rated us “Better than Average” on Overall Cost. The Best Value at Better Cost?

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Technical Capabilities

We provide a wide spectrum of engineering and strategic technical needs. Seeking to not only provide great software, but software that provides great business value to our customers.

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Product Design

Our pragmatic (people first design, rapid launch, testing, and iteration) design process make us cost effective, but it also means we can direct our iteration on where it hurts vs. vanity projects.

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Communication

Project success always comes down to creating alignment, transparency, opening channels for synchronous and asynchronous collaboration, and creating tight feedback loops.